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Exhibit no. 14,543Acc. 2026.14543

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 15 September 2026

Online 203.16.163.21:27861 checked 11m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#14,543top 65%
Last wipe20d agoFri 9 Oct, 05:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:10 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202605:33 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

You can see the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Server History lists that feature A Shockbyte x Discord Production Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours it averaged 77 server fps; the low was 14. Buildings, deployables and everything else in the world came to as many as 109,323 entities. Up to 4,142 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

At this moment A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart at about 1 hours ago. 166 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 15 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 203.16.163.21:27861 as the address.

Wipe record

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

An average peak of 2 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 15 hours ago.

Population

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte x Discord Production Rust Server ranks #14,543, inside the top 65% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

Of its 40 slots, A Shockbyte x Discord Production Rust Server currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game at size 4,250 with seed 781573423, the map on A Shockbyte x Discord Production Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 203.16.163.21:27861 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.