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Exhibit no. 8,493Acc. 2026.8493

Rustalgia

Rust server · in the archive since 16 September 2026

Online 203.16.163.128:20745 checked 6m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#8,493top 38%
Last wipe11d agoSun 18 Oct, 15:25 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:45 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202615:25 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202613:27 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    15.1 days
    Players before
    0
  3. Sun 20 Sep 202622:08 UTC39d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    12.6 days
    Players before
    0
  4. Fri 18 Sep 202618:29 UTC41d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    2.2 days
    Players before
    1
  5. Fri 18 Sep 202610:56 UTC41d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Thu 17 Sep 202612:41 UTC42d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 18 OctSat 3 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct22 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustalgia mean?

These tags from Rustalgia, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rustalgia?

These Rust Server History lists include Rustalgia: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does Rustalgia run smoothly?

Across the last 48 hours it averaged 234 server fps; the low was 179. Buildings, deployables and everything else in the world came to as many as 13,360 entities. Memory use peaked at 3,005 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rustalgia run?

On Linux, Rustalgia runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustalgia online, and how reliable is it?

The live count shows Rustalgia online right now. About 9 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 16 September 2026 is when Rust Server History first saw it.

Where is Rustalgia located?

You will find no region published by Rustalgia. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 203.16.163.128:20745.

Wipe log

What does wipe day look like on Rustalgia?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rustalgia?

No next wipe can be predicted: Rustalgia wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 11 days 11 hours ago, the current world is what it runs now.

Player counts

How does Rustalgia rank against other Rust servers?

Over seven days of player hours, Rustalgia ranks #8,493, inside the top 38% of all ranked servers.

How busy is Rustalgia?

0 players are on Rustalgia at present, from 10 slots. A seven-day average of 0 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on Rustalgia?

You will not find a gather rate in the name of Rustalgia. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Rustalgia run?

A procedural map of size 2,000 with seed 1337 is what Rustalgia runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Rustalgia?

Entering client.connect 203.16.163.128:20745 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/EdhxwNEPYy.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.