Open every day, at every hour Admission free 11,873 servers and 96,161 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,341Acc. 2026.15341

rustsc map name lab

Rust server · in the archive since 25 October 2026

Offline 203.149.74.189:29850 checked 4d ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe4d agoSun 25 Oct, 10:07 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 11:06 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202610:39 UTC4d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on rustsc map name lab mean?

These tags from rustsc map name lab, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include rustsc map name lab?

The Rust Server History lists that feature rustsc map name lab are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does rustsc map name lab run?

On Linux, rustsc map name lab runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is rustsc map name lab online, and how reliable is it?

rustsc map name lab was last seen 4 days 5 hours ago and is offline right now. 0 of 72 hours, or 0% of the time, over the last 3 full days. 25 October 2026 is when Rust Server History first saw it.

Where is rustsc map name lab located?

You will find no region published by rustsc map name lab. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 203.149.74.189:29850.

Wipe log

What does wipe day look like on rustsc map name lab?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on rustsc map name lab?

Its rhythm is not yet clear: too few of rustsc map name lab's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 4 days 6 hours ago its current world was made.

Player counts

How does rustsc map name lab rank against other Rust servers?

Player hours over the last seven days put rustsc map name lab at #15,341: a place in the top 69% of all ranked servers.

How busy is rustsc map name lab?

rustsc map name lab is offline at present, having last been seen 4 days 5 hours ago. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on rustsc map name lab?

You will not find a gather rate in the name of rustsc map name lab. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

How to join

How do I join rustsc map name lab?

Entering client.connect 203.149.74.189:29850 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.