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Exhibit no. 15,339Acc. 2026.15339

rustsc verification probe

Rust server · in the archive since 21 October 2026

Offline 203.149.74.189:29010 checked 5h ago

moddedoxide
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,339top 69%
No wipesresets34 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202600:04 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202621:54 UTC9h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 28 Oct 202621:42 UTC9h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 28 Oct 202621:37 UTC9h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Wed 28 Oct 202621:32 UTC9h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Wed 28 Oct 202621:27 UTC9h ago
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Wed 28 Oct 202621:21 UTC10h ago
    Peak
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    Crowd
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    Lasted
    –
    Players before
    0
  8. Wed 28 Oct 202621:12 UTC10h ago
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Wed 28 Oct 202614:32 UTC16h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Wed 28 Oct 202614:17 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Wed 28 Oct 202610:33 UTC20h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202609:40 UTC21h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 28 Oct 202606:47 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 28 Oct 202606:34 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Wed 28 Oct 202606:00 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Wed 28 Oct 202605:01 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Tue 27 Oct 202623:09 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Tue 27 Oct 202622:39 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Tue 27 Oct 202618:05 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Tue 27 Oct 202617:19 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0018:0006:0010:0022:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on rustsc verification probe mean?

The game's server browser reads these tags published by rustsc verification probe: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include rustsc verification probe?

The Rust Server History lists that feature rustsc verification probe are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Which version of Rust does rustsc verification probe run?

The recorded build for rustsc verification probe is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is rustsc verification probe online, and how reliable is it?

The record shows rustsc verification probe offline at this moment, last seen 5 hours ago. It was up for 31 of 168 hours in the last 7 full days, 18% of the time. 21 October 2026 is when Rust Server History first saw it.

Where is rustsc verification probe located?

No region is published by rustsc verification probe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 203.149.74.189:29010 as the address.

Wipe log

What is the wipe schedule on rustsc verification probe?

A new world is made every few hours on rustsc verification probe, none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does rustsc verification probe rank against other Rust servers?

Player hours over the last seven days put rustsc verification probe at #15,339: a place in the top 69% of all ranked servers.

How busy is rustsc verification probe?

No current count exists for rustsc verification probe; it was last seen 5 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on rustsc verification probe?

You will not find a gather rate in the name of rustsc verification probe. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does rustsc verification probe run?

A procedural map is what rustsc verification probe runs; the game generates it.

Join record

How do I join rustsc verification probe?

Enter client.connect 203.149.74.189:29010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.