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Exhibit no. 8,993Acc. 2026.8993

The lab

Rust server · in the archive since 13 September 2026

Online 202.36.95.61:28015 checked 9m ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak 2
Rank#8,993top 40%
Last wipe26d agoThu 1 Oct, 20:45 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 04:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:45 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 28 Sep 202621:00 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on The lab mean?

These tags from The lab, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include The lab?

These Rust Server History lists include The lab: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does The lab run smoothly?

Averaged over the last 48 hours: 140 server fps, with 1 the lowest. Buildings, deployables and everything else in the world came to as many as 82,418 entities. The highest memory use was 4,594 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does The lab run?

Rust network protocol 2635 and build 168909 is the build The lab runs, on Linux. The protocol must match to join, and Steam handles that update.

Is The lab online, and how reliable is it?

At this moment The lab is online. About 35 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is The lab located?

You will find no region published by The lab. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 202.36.95.61:28015.

Wipe record

What does wipe day look like on The lab?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on The lab?

Its rhythm is not yet clear: too few of The lab's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 8 hours ago, the current world is what it runs now.

Player record

How does The lab rank against other Rust servers?

The last seven days of player hours place The lab at #8,993, among the top 40% of all ranked servers.

How busy is The lab?

0 players are on The lab at present, from 20 slots. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on The lab?

The name of The lab carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does The lab run?

A procedural map of size 3,750 with seed 822215108 is what The lab runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join The lab?

Entering client.connect 202.36.95.61:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.