Open every day, at every hour Admission free 11,658 servers and 32,604 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 6,972Acc. 2026.6972

No Pzh PVE

Rust server · in the archive since 13 October 2026

Offline 202.36.95.29:22543 checked 2d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak 2
Rank#6,972top 31%
Last wipe15d agoTue 13 Oct, 21:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 09:40 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202617:17 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on No Pzh PVE mean?

You can see the tags No Pzh PVE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include No Pzh PVE?

These Rust Server History lists include No Pzh PVE: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does No Pzh PVE run?

Rust network protocol 2635 and build 168909 is the build No Pzh PVE runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is No Pzh PVE online, and how reliable is it?

The record shows No Pzh PVE offline at this moment, last seen 2 days 18 hours ago. It was up for 100 of 168 hours in the last 7 full days, 60% of the time. 13 October 2026 is when Rust Server History first saw it.

Where is No Pzh PVE located?

There is no region published by No Pzh PVE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 202.36.95.29:22543.

Wipe log

What does wipe day look like on No Pzh PVE?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on No Pzh PVE?

The record holds too few of No Pzh PVE's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 15 days 7 hours ago, the current world is what it runs now.

Player record

How does No Pzh PVE rank against other Rust servers?

The last seven days of player hours place No Pzh PVE at #6,972, among the top 31% of all ranked servers.

How busy is No Pzh PVE?

No current count exists for No Pzh PVE; it was last seen 2 days 18 hours ago. A seven-day average of 0 players is recorded, with a peak of 2.

Rules and settings

What are the rules and settings on No Pzh PVE?

The name of No Pzh PVE carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does No Pzh PVE run?

Seed 50000, size 1,500: such is the procedural map No Pzh PVE runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join No Pzh PVE?

Entering client.connect 202.36.95.29:22543 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.