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Exhibit no. 15,338Acc. 2026.15338

Rusthell

Rust server · in the archive since 16 September 2026

Online 202.36.95.225:21962 checked 8m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agoThu 1 Oct, 21:33 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:33 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202619:22 UTC36d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    9.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rusthell mean?

These tags from Rusthell, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rusthell?

These Rust Server History lists include Rusthell: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Rusthell run smoothly?

Averaged over the last 48 hours: 114 server fps, with 29 the lowest. As many as 94,584 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,479 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rusthell run?

On Linux, Rusthell runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rusthell online, and how reliable is it?

At this moment Rusthell is online. The uptime it reports puts the last restart at about 43 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Rusthell located?

You will find no region published by Rusthell. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 202.36.95.225:21962 as the address.

Wipe history

What does wipe day look like on Rusthell?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on Rusthell?

The rhythm of Rusthell cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 13 hours ago.

Player counts

How does Rusthell rank against other Rust servers?

Player hours over the last seven days put Rusthell at #15,338: a place in the top 69% of all ranked servers.

How busy is Rusthell?

0 players are on Rusthell at present, from 40 slots. Stored history gives a seven-day average of 0 players. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Rusthell?

You will not find a gather rate in the name of Rusthell. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Rusthell run?

Generated by the game at size 4,000 with seed 50000, the map on Rusthell is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Rusthell?

Enter client.connect 202.36.95.225:21962 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.