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Exhibit no. 14,310Acc. 2026.14310

【光头强PVE】原倍/突袭/死亡不掉

Rust server, EA · in the archive since 22 October 2026

Online EA 202.189.5.26:28075 checked 13m ago

monthly wipes vanillamoddedoxidepve
To visit
Players now 0/ 150
0% full
7-day average0peak 1
Rank#14,310top 65% · #492 in EA
Last wipe6d agoThu 22 Oct, 11:37 UTC · monthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on 【光头强PVE】原倍/突袭/死亡不掉 mean?

The game's server browser reads these tags published by 【光头强PVE】原倍/突袭/死亡不掉: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 【光头强PVE】原倍/突袭/死亡不掉?

The Rust Server History lists that feature 【光头强PVE】原倍/突袭/死亡不掉 are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server record

Does 【光头强PVE】原倍/突袭/死亡不掉 run smoothly?

Averaged over the last 48 hours: 59 server fps, with 48 the lowest. Buildings, deployables and everything else in the world came to as many as 143,316 entities. Up to 5,026 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does 【光头强PVE】原倍/突袭/死亡不掉 run?

Rust network protocol 2634 and build 167781 is the build 【光头强PVE】原倍/突袭/死亡不掉 runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is 【光头强PVE】原倍/突袭/死亡不掉 online, and how reliable is it?

The live count shows 【光头强PVE】原倍/突袭/死亡不掉 online right now. About 6 days 3 hours ago is when it last restarted, judged by the uptime it reports. 120 of 120 hours, or 100% of the time, over the last 5 full days. First seen by Rust Server History on 22 October 2026.

Where is 【光头强PVE】原倍/突袭/死亡不掉 located?

In Asia, 【光头强PVE】原倍/突袭/死亡不掉 lists itself with its EA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 202.189.5.26:28075.

Wipe history

What is the wipe schedule on 【光头强PVE】原倍/突袭/死亡不掉?

Drawn from the force wipe, 【光头强PVE】原倍/突袭/死亡不掉's next wipe is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 6 days 9 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player record

How does 【光头强PVE】原倍/突袭/死亡不掉 rank against other Rust servers?

Seven days of player hours rank 【光头强PVE】原倍/突袭/死亡不掉 at #14,310, in the top 65% of all ranked servers; within Asia it is #492.

How busy is 【光头强PVE】原倍/突袭/死亡不掉?

0 players are on 【光头强PVE】原倍/突袭/死亡不掉 at present, from 150 slots. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on 【光头强PVE】原倍/突袭/死亡不掉?

The name of 【光头强PVE】原倍/突袭/死亡不掉 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does 【光头强PVE】原倍/突袭/死亡不掉 run?

Seed 1, size 5,000: such is the procedural map 【光头强PVE】原倍/突袭/死亡不掉 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join 【光头强PVE】原倍/突袭/死亡不掉?

Press F1 in Rust to open the console, then enter client.connect 202.189.5.26:28075 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.