Open every day, at every hour Admission free 11,686 servers and 49,072 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,269Acc. 2026.15269

rustjl.cn

Rust server, EA · in the archive since 4 October 2026

Online EA 202.189.21.178:30015 checked 11m ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,269top 69% · #472 in EA
Last wipe25d agoSun 4 Oct, 11:12 UTC · monthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on rustjl.cn mean?

You can see the tags rustjl.cn publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include rustjl.cn?

The Rust Server History lists that feature rustjl.cn are: Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does rustjl.cn run smoothly?

Across the last 48 hours it averaged 158 server fps; the low was 109. Buildings, deployables and everything else in the world came to as many as 54,497 entities. The highest memory use was 3,214 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does rustjl.cn run?

Rust network protocol 2634 and build 166652 is the build rustjl.cn runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is rustjl.cn online, and how reliable is it?

At this moment rustjl.cn is online. Going by its reported uptime, it restarted about 8 days 15 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is rustjl.cn located?

With its EA tag, rustjl.cn lists itself in Asia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 202.189.21.178:30015.

Wipe history

What is the wipe schedule on rustjl.cn?

The next wipe on rustjl.cn is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 25 days 15 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does rustjl.cn rank against other Rust servers?

rustjl.cn ranks #15,269 on seven-day player hours: top 69% overall and #472 in Asia.

How busy is rustjl.cn?

Against 500 slots, rustjl.cn records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on rustjl.cn?

No gather rate is stated in the name of rustjl.cn. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is disabled.

Which map does rustjl.cn run?

Generated by the game at size 3,200 with seed 1, the map on rustjl.cn is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join rustjl.cn?

Entering client.connect 202.189.21.178:30015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.