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Exhibit no. 8,528Acc. 2026.8528
(DEV) Rustron Mini PVE (testing)
Rust server, OC · in the archive since 13 September 2026
Online OC 202.137.160.179:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 29 Sep05:00 29 Sep23:39 30 Sep22:10 1 Oct21:18 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:45 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202621:18 UTC FW28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep 202622:10 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Tue 29 Sep 202623:39 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Tue 29 Sep 202605:00 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on (DEV) Rustron Mini PVE (testing) mean?
You can see the tags (DEV) Rustron Mini PVE (testing) publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): Oceania is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include (DEV) Rustron Mini PVE (testing)?
These Rust Server History lists include (DEV) Rustron Mini PVE (testing): Oceania Rust servers on record, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Does (DEV) Rustron Mini PVE (testing) run smoothly?
Across the last 48 hours it averaged 94 server fps; the low was 45. Buildings, deployables and everything else in the world came to as many as 93,173 entities. Memory use peaked at 3,948 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does (DEV) Rustron Mini PVE (testing) run?
The recorded build for (DEV) Rustron Mini PVE (testing) is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is (DEV) Rustron Mini PVE (testing) online, and how reliable is it?
At this moment (DEV) Rustron Mini PVE (testing) is online. The uptime it reports puts the last restart at about 13 hours ago. 157 of 168 hours, or 93% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is (DEV) Rustron Mini PVE (testing) located?
With its OC tag, (DEV) Rustron Mini PVE (testing) lists itself in Oceania. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 202.137.160.179:28015 as the address.
Wipe record
What does wipe day look like on (DEV) Rustron Mini PVE (testing)?
1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on (DEV) Rustron Mini PVE (testing)?
The force wipe is the only wipe on (DEV) Rustron Mini PVE (testing), once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 28 days 5 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Player record
How does (DEV) Rustron Mini PVE (testing) rank against other Rust servers?
Seven days of player hours rank (DEV) Rustron Mini PVE (testing) at #8,528, in the top 38% of all ranked servers; within Oceania it is #154.
How busy is (DEV) Rustron Mini PVE (testing)?
Against 100 slots, (DEV) Rustron Mini PVE (testing) records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 12:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on (DEV) Rustron Mini PVE (testing)?
No gather rate is stated in the name of (DEV) Rustron Mini PVE (testing). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does (DEV) Rustron Mini PVE (testing) run?
A procedural map of size 5,000 with seed 2078740279 is what (DEV) Rustron Mini PVE (testing) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.
Joining the server
How do I join (DEV) Rustron Mini PVE (testing)?
Enter client.connect 202.137.160.179:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustron.tebex.io/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.