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Exhibit no. 16,593Acc. 2026.16593

mainfighter.com - Private Idots Rust

Rust server · in the archive since 13 September 2026

Offline 202.128.116.177:28025 checked 33d ago

moddedcarbon
To visit
Players now 0/ 1337
0% full
7-day average0peak –
Rank#16,593top 71%
Last wipe51d agoTue 8 Sep, 12:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on mainfighter.com - Private Idots Rust mean?

These tags from mainfighter.com - Private Idots Rust, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1337 (Max players): 1,337 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include mainfighter.com - Private Idots Rust?

These Rust Server History lists include mainfighter.com - Private Idots Rust: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does mainfighter.com - Private Idots Rust run?

The recorded build for mainfighter.com - Private Idots Rust is Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is mainfighter.com - Private Idots Rust online, and how reliable is it?

mainfighter.com - Private Idots Rust was last seen 33 days 10 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is mainfighter.com - Private Idots Rust located?

No region is published by mainfighter.com - Private Idots Rust. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 202.128.116.177:28025.

Wipe history

What is the wipe schedule on mainfighter.com - Private Idots Rust?

Its rhythm is not yet clear: too few of mainfighter.com - Private Idots Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 51 days 7 hours ago, the current world is what it runs now.

Player record

How does mainfighter.com - Private Idots Rust rank against other Rust servers?

The last seven days of player hours place mainfighter.com - Private Idots Rust at #16,593, among the top 71% of all ranked servers.

How busy is mainfighter.com - Private Idots Rust?

mainfighter.com - Private Idots Rust is offline at present, having last been seen 33 days 10 hours ago.

Map and rules

What are the rules and settings on mainfighter.com - Private Idots Rust?

No gather rate is stated in the name of mainfighter.com - Private Idots Rust. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does mainfighter.com - Private Idots Rust run?

Seed 1781256870, size 4,300: such is the procedural map mainfighter.com - Private Idots Rust runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join mainfighter.com - Private Idots Rust?

Press F1 in Rust to open the console, then enter client.connect 202.128.116.177:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://mainfighter.com.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1337,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1337
Max players 1,337 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.