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Exhibit no. 15,379Acc. 2026.15379
RandomRaids local test
Rust server · in the archive since 21 October 2026
Offline 2.58.66.249:28115 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RandomRaids local test mean?
The game's server browser reads these tags published by RandomRaids local test: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RandomRaids local test?
These Rust Server History lists include RandomRaids local test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does RandomRaids local test run?
On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RandomRaids local test online, and how reliable is it?
RandomRaids local test was last seen 6 days 12 hours ago and is offline right now. 0 of 120 hours, or 0% of the time, over the last 5 full days. The first sighting by Rust Server History was on 21 October 2026.
Where is RandomRaids local test located?
You will find no region published by RandomRaids local test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.58.66.249:28115.
Wipe record
What is the wipe schedule on RandomRaids local test?
The rhythm of RandomRaids local test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 8 hours ago its current world was made.
Population
How does RandomRaids local test rank against other Rust servers?
Over seven days of player hours, RandomRaids local test ranks #15,379, inside the top 70% of all ranked servers.
How busy is RandomRaids local test?
RandomRaids local test is offline at present, having last been seen 6 days 12 hours ago. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on RandomRaids local test?
No gather rate is stated in the name of RandomRaids local test. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does RandomRaids local test run?
The game generates the map on RandomRaids local test, which is procedural.
Joining the server
How do I join RandomRaids local test?
Enter client.connect 2.58.66.249:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.