Open every day, at every hour Admission free 11,876 servers and 95,741 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,366Acc. 2026.15366

RustLegacys

Rust server · in the archive since 13 September 2026

Online 2.57.90.52:28015 checked 12m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe25d agoThu 1 Oct, 19:44 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:44 UTC FW25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep 202612:11 UTC41d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    15.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustLegacys mean?

The game's server browser reads these tags published by RustLegacys: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustLegacys?

The Rust Server History lists that feature RustLegacys are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does RustLegacys run smoothly?

Across the last 48 hours it averaged 58 server fps; the low was 38. As many as 120,804 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,354 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustLegacys run?

The recorded build for RustLegacys is Rust network protocol 2634 and build 167584 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustLegacys online, and how reliable is it?

RustLegacys is listed as online now. About 10 days 21 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is RustLegacys located?

There is no region published by RustLegacys. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 2.57.90.52:28015.

Wipe history

What does wipe day look like on RustLegacys?

1 players on average was the busiest its recent wipes drew. 6 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on RustLegacys?

Its rhythm is not yet clear: too few of RustLegacys's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 25 days 21 hours ago, the current world is what it runs now.

Player counts

How does RustLegacys rank against other Rust servers?

Over seven days of player hours, RustLegacys ranks #15,366, inside the top 70% of all ranked servers.

How busy is RustLegacys?

0 players are on RustLegacys at present, from 100 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on RustLegacys?

The name of RustLegacys carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RustLegacys run?

A procedural map of size 4,500 with seed 1337 is what RustLegacys runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RustLegacys?

Entering client.connect 2.57.90.52:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.