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Exhibit no. 8,373Acc. 2026.8373

RustForActualNoobs

Rust server · in the archive since 19 October 2026

Online 2.56.164.109:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak 2
Rank#8,373top 38%
Last wipe2d agoTue 27 Oct, 00:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:25 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202600:57 UTC2d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202612:33 UTC10d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    7.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustForActualNoobs mean?

These tags from RustForActualNoobs, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustForActualNoobs?

These Rust Server History lists include RustForActualNoobs: Rust servers for new players and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does RustForActualNoobs run smoothly?

Averaged over the last 48 hours: 239 server fps, with 209 the lowest. As many as 18,305 entities were in the world: buildings, deployables and the rest. Up to 1,359 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustForActualNoobs run?

The recorded build for RustForActualNoobs is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustForActualNoobs online, and how reliable is it?

At this moment RustForActualNoobs is online. Going by its reported uptime, it restarted about 38 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 19 October 2026 is when Rust Server History first saw it.

Where is RustForActualNoobs located?

There is no region published by RustForActualNoobs. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 2.56.164.109:28015.

Wipe record

What does wipe day look like on RustForActualNoobs?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on RustForActualNoobs?

Its rhythm is not yet clear: too few of RustForActualNoobs's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 13 hours ago its current world was made.

Player record

How does RustForActualNoobs rank against other Rust servers?

Over seven days of player hours, RustForActualNoobs ranks #8,373, inside the top 38% of all ranked servers.

How busy is RustForActualNoobs?

0 players are on RustForActualNoobs at present, from 5 slots. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on RustForActualNoobs?

No gather rate is stated in the name of RustForActualNoobs. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RustForActualNoobs run?

Seed 473277061, size 2,000: such is the procedural map RustForActualNoobs runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join RustForActualNoobs?

Enter client.connect 2.56.164.109:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.