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Exhibit no. 15,388Acc. 2026.15388

tbe-export

Rust server · in the archive since 23 October 2026

Offline 2.31.49.216:28015 checked 1d ago

moddedoxide
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe1d agoMon 26 Oct, 15:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 15:15 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202615:09 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct 202615:08 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Sat 24 Oct 202615:08 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on tbe-export mean?

The game's server browser reads these tags published by tbe-export: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include tbe-export?

These Rust Server History lists include tbe-export: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does tbe-export run?

The recorded build for tbe-export is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is tbe-export online, and how reliable is it?

Offline now, tbe-export was last seen 28 hours ago. Of 72 hours in the last 3 full days, 3 were up: 4% of the time. The first sighting by Rust Server History was on 23 October 2026.

Where is tbe-export located?

No region is published by tbe-export. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 2.31.49.216:28015.

Wipe history

What does wipe day look like on tbe-export?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on tbe-export?

There is no next wipe to predict on tbe-export, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 28 hours ago, the current world is what it runs now.

Player record

How does tbe-export rank against other Rust servers?

Over seven days of player hours, tbe-export ranks #15,388, inside the top 70% of all ranked servers.

How busy is tbe-export?

No current count exists for tbe-export; it was last seen 28 hours ago. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on tbe-export?

No gather rate is stated in the name of tbe-export. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does tbe-export run?

The game generates the map on tbe-export, which is procedural.

Join record

How do I join tbe-export?

Entering client.connect 2.31.49.216:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.