This server publishes no banner
Exhibit no. 15,432Acc. 2026.15432
Staging Dev Server
Rust server · in the archive since 27 October 2026
Offline 2.31.115.187:28015 checked 20h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
27 Oct Last seen 27 Oct14:58
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 16:50 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202614:58 UTC22h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Staging Dev Server mean?
These tags from Staging Dev Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169364 (Build): The game build is 169364; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Staging Dev Server?
The Rust Server History lists that feature Staging Dev Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
The record
Does Staging Dev Server run smoothly?
Averaged over the last 48 hours: 254 server fps, with 253 the lowest. As many as 44,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 1,482 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Staging Dev Server run?
Rust network protocol 2635 and build 169364 is the build Staging Dev Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Staging Dev Server online, and how reliable is it?
The record shows Staging Dev Server offline at this moment, last seen 20 hours ago. The first sighting by Rust Server History was on 27 October 2026.
Where is Staging Dev Server located?
You will find no region published by Staging Dev Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 2.31.115.187:28015 as the address.
Wipe history
What is the wipe schedule on Staging Dev Server?
The record holds too few of Staging Dev Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 hours ago its current world was made.
Player counts
How does Staging Dev Server rank against other Rust servers?
The last seven days of player hours place Staging Dev Server at #15,432, among the top 69% of all ranked servers.
How busy is Staging Dev Server?
No current count exists for Staging Dev Server; it was last seen 20 hours ago. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on Staging Dev Server?
The name of Staging Dev Server carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Staging Dev Server run?
A procedural map of size 3,000 with seed 12345 is what Staging Dev Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Staging Dev Server?
Press F1 in Rust to open the console, then enter client.connect 2.31.115.187:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs169364,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs169364
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.