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Exhibit no. 16,537Acc. 2026.16537

Rustoria.co - US Long Preview Server (Map #4)

Rust server · in the archive since 28 September 2026

Offline 2.28.140.81:28010 checked 26d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,537top 70%
Last wipe26d agoThu 1 Oct, 12:30 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 12:52 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202607:27 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202623:23 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202617:05 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Wed 30 Sep 202610:54 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Wed 30 Sep 202602:32 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Tue 29 Sep 202619:42 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 29 Sep 202611:10 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  8. Mon 28 Sep 202611:42 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustoria.co - US Long Preview Server (Map #4) mean?

The game's server browser reads these tags published by Rustoria.co - US Long Preview Server (Map #4): gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166472 (Build): This server runs game build 166472; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players; builds (Build server): Design and practise bases here; creative (Creative): No gathering: sandbox building, where you build what you like; training (Combat training): Training for aim and PvP, with loot supplied; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustoria.co - US Long Preview Server (Map #4)?

The Rust Server History lists that feature Rustoria.co - US Long Preview Server (Map #4) are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server entry

Which version of Rust does Rustoria.co - US Long Preview Server (Map #4) run?

Rust network protocol 2634 and build 166472 is the build Rustoria.co - US Long Preview Server (Map #4) runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Rustoria.co - US Long Preview Server (Map #4) online, and how reliable is it?

Rustoria.co - US Long Preview Server (Map #4) was last seen 26 days 18 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 28 September 2026.

Where is Rustoria.co - US Long Preview Server (Map #4) located?

The name of Rustoria.co - US Long Preview Server (Map #4) points to North America, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 2.28.140.81:28010.

Wipe record

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #4)?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #4)?

There is no next wipe to predict on Rustoria.co - US Long Preview Server (Map #4), which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 19 hours ago, the current world is what it runs now.

Player counts

How does Rustoria.co - US Long Preview Server (Map #4) rank against other Rust servers?

Player hours over the last seven days put Rustoria.co - US Long Preview Server (Map #4) at #16,537: a place in the top 70% of all ranked servers.

How busy is Rustoria.co - US Long Preview Server (Map #4)?

Rustoria.co - US Long Preview Server (Map #4) is offline at present, having last been seen 26 days 18 hours ago.

Map and rules

What are the rules and settings on Rustoria.co - US Long Preview Server (Map #4)?

You will not find a gather rate in the name of Rustoria.co - US Long Preview Server (Map #4). The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. VAC from Valve is switched on.

Which map does Rustoria.co - US Long Preview Server (Map #4) run?

A procedural map of size 4,750 with seed 1337 is what Rustoria.co - US Long Preview Server (Map #4) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join Rustoria.co - US Long Preview Server (Map #4)?

Enter client.connect 2.28.140.81:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166472
Build This server runs game build 166472.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.
builds
Build server Design and practise bases here.
creative
Creative No gathering: sandbox building, where you build what you like.
training
Combat training Training for aim and PvP, with loot supplied.

Mods and access

modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.