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Exhibit no. 16,084Acc. 2026.16084

Rustoria.co - US Long Preview Server (Map #5)

Rust server · in the archive since 27 September 2026

Offline 2.28.140.203:28010 checked 27d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agoThu 1 Oct, 13:48 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202613:48 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202607:19 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202623:14 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Wed 30 Sep 202617:03 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Wed 30 Sep 202610:59 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Wed 30 Sep 202603:57 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 29 Sep 202620:45 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Tue 29 Sep 202614:38 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Tue 29 Sep 202608:33 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Tue 29 Sep 202600:10 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustoria.co - US Long Preview Server (Map #5) mean?

You can see the tags Rustoria.co - US Long Preview Server (Map #5) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Player combat is off: the world is the threat; builds (Build server): Base design and practice are what this server offers; creative (Creative): No gathering: sandbox building, where you build what you like; training (Combat training): The loot comes handed to you for aim and PvP practice; modded (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustoria.co - US Long Preview Server (Map #5)?

The Rust Server History lists that feature Rustoria.co - US Long Preview Server (Map #5) are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server record

Which version of Rust does Rustoria.co - US Long Preview Server (Map #5) run?

On Linux, Rustoria.co - US Long Preview Server (Map #5) runs Rust network protocol 2634 and build 166493. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustoria.co - US Long Preview Server (Map #5) online, and how reliable is it?

The record shows Rustoria.co - US Long Preview Server (Map #5) offline at this moment, last seen 27 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 27 September 2026.

Where is Rustoria.co - US Long Preview Server (Map #5) located?

No region tag is published by Rustoria.co - US Long Preview Server (Map #5), but its name points to North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 2.28.140.203:28010.

Wipe log

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #5)?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #5)?

No next wipe can be predicted: Rustoria.co - US Long Preview Server (Map #5) wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 5 hours ago.

Player record

How does Rustoria.co - US Long Preview Server (Map #5) rank against other Rust servers?

Player hours over the last seven days put Rustoria.co - US Long Preview Server (Map #5) at #16,084: a place in the top 69% of all ranked servers.

How busy is Rustoria.co - US Long Preview Server (Map #5)?

No current count exists for Rustoria.co - US Long Preview Server (Map #5); it was last seen 27 days 1 hours ago.

Rules, map

What are the rules and settings on Rustoria.co - US Long Preview Server (Map #5)?

The name of Rustoria.co - US Long Preview Server (Map #5) carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The anti-cheat VAC from Valve is active.

Which map does Rustoria.co - US Long Preview Server (Map #5) run?

A procedural map of size 4,750 with seed 1337 is what Rustoria.co - US Long Preview Server (Map #5) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Join record

How do I join Rustoria.co - US Long Preview Server (Map #5)?

Enter client.connect 2.28.140.203:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player combat is off: the world is the threat.
builds
Build server Base design and practice are what this server offers.
creative
Creative No gathering: sandbox building, where you build what you like.
training
Combat training The loot comes handed to you for aim and PvP practice.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.