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Exhibit no. 16,599Acc. 2026.16599

Rustoria.co - US Long Preview Server (Map #4)

Rust server · in the archive since 28 September 2026

Offline 2.28.139.139:28010 checked 27d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,599top 70%
Last wipe27d agoThu 1 Oct, 07:33 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 07:52 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202607:33 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202623:23 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202617:10 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Wed 30 Sep 202609:31 UTC28d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Tue 29 Sep 202623:24 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  6. Tue 29 Sep 202614:32 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  7. Tue 29 Sep 202608:17 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Tue 29 Sep 202601:34 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Mon 28 Sep 202618:16 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustoria.co - US Long Preview Server (Map #4) mean?

The game's server browser reads these tags published by Rustoria.co - US Long Preview Server (Map #4): gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166461 (Build): The game build is 166461; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat; builds (Build server): A server for practising and designing bases; creative (Creative): Build what you like in a sandbox, with no gathering; training (Combat training): The loot comes handed to you for aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rustoria.co - US Long Preview Server (Map #4)?

The Rust Server History lists that feature Rustoria.co - US Long Preview Server (Map #4) are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server entry

Which version of Rust does Rustoria.co - US Long Preview Server (Map #4) run?

On Linux, Rustoria.co - US Long Preview Server (Map #4) runs Rust network protocol 2634 and build 166461. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustoria.co - US Long Preview Server (Map #4) online, and how reliable is it?

Rustoria.co - US Long Preview Server (Map #4) was last seen 27 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 28 September 2026.

Where is Rustoria.co - US Long Preview Server (Map #4) located?

Its name points to North America, though Rustoria.co - US Long Preview Server (Map #4) publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 2.28.139.139:28010 as the address.

Wipe history

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #4)?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #4)?

No next wipe can be predicted: Rustoria.co - US Long Preview Server (Map #4) wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 19 hours ago its current world was made.

Player counts

How does Rustoria.co - US Long Preview Server (Map #4) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - US Long Preview Server (Map #4) at #16,599, among the top 70% of all ranked servers.

How busy is Rustoria.co - US Long Preview Server (Map #4)?

The last sighting of Rustoria.co - US Long Preview Server (Map #4) in the live count was 27 days 19 hours ago; it is offline now.

Map and rules

What are the rules and settings on Rustoria.co - US Long Preview Server (Map #4)?

You will not find a gather rate in the name of Rustoria.co - US Long Preview Server (Map #4). No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The anti-cheat VAC from Valve is active.

Which map does Rustoria.co - US Long Preview Server (Map #4) run?

A procedural map of size 4,750 with seed 1337 is what Rustoria.co - US Long Preview Server (Map #4) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Join record

How do I join Rustoria.co - US Long Preview Server (Map #4)?

Enter client.connect 2.28.139.139:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,modded,builds,creative,training

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166461
Build The game build is 166461.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.
builds
Build server A server for practising and designing bases.
creative
Creative Build what you like in a sandbox, with no gathering.
training
Combat training The loot comes handed to you for aim and PvP practice.

Mods and access

modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.