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Exhibit no. 16,084Acc. 2026.16084

Rustoria.co - US Long Preview Server (Map #3)

Rust server · in the archive since 28 September 2026

Offline 2.28.132.173:28010 checked 27d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agoThu 1 Oct, 13:50 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202613:50 UTC27d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202607:19 UTC27d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202623:16 UTC28d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Wed 30 Sep 202617:02 UTC28d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Wed 30 Sep 202609:29 UTC28d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Tue 29 Sep 202623:30 UTC29d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  7. Tue 29 Sep 202617:09 UTC29d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Tue 29 Sep 202610:41 UTC29d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Tue 29 Sep 202602:09 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  10. Mon 28 Sep 202618:20 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #3) mean?

These tags from Rustoria.co - US Long Preview Server (Map #3), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; builds (Build server): Design and practise bases here; creative (Creative): The mode is creative: no gathering, and you build as you choose; training (Combat training): Practise aim and PvP here; the loot is given to you; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustoria.co - US Long Preview Server (Map #3)?

The Rust Server History lists that feature Rustoria.co - US Long Preview Server (Map #3) are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server entry

Which version of Rust does Rustoria.co - US Long Preview Server (Map #3) run?

On Linux, Rustoria.co - US Long Preview Server (Map #3) runs Rust network protocol 2634 and build 166493. Steam updates your game for you; joining needs the same protocol.

Is Rustoria.co - US Long Preview Server (Map #3) online, and how reliable is it?

Offline now, Rustoria.co - US Long Preview Server (Map #3) was last seen 27 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 28 September 2026.

Where is Rustoria.co - US Long Preview Server (Map #3) located?

Its name points to North America, though Rustoria.co - US Long Preview Server (Map #3) publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 2.28.132.173:28010.

Wipe log

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #3)?

An average peak of 4 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustoria.co - US Long Preview Server (Map #3)?

There is no next wipe to predict on Rustoria.co - US Long Preview Server (Map #3), which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 14 hours ago.

Player record

How does Rustoria.co - US Long Preview Server (Map #3) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - US Long Preview Server (Map #3) at #16,084, among the top 69% of all ranked servers.

How busy is Rustoria.co - US Long Preview Server (Map #3)?

Rustoria.co - US Long Preview Server (Map #3) is offline at present, having last been seen 27 days 10 hours ago.

Map and rules

What are the rules and settings on Rustoria.co - US Long Preview Server (Map #3)?

No gather rate is stated in the name of Rustoria.co - US Long Preview Server (Map #3). No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The anti-cheat VAC from Valve is active.

Which map does Rustoria.co - US Long Preview Server (Map #3) run?

A procedural map of size 4,750 with seed 1337 is what Rustoria.co - US Long Preview Server (Map #3) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Join record

How do I join Rustoria.co - US Long Preview Server (Map #3)?

Press F1 in Rust to open the console, then enter client.connect 2.28.132.173:28010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.
builds
Build server Design and practise bases here.
creative
Creative The mode is creative: no gathering, and you build as you choose.
training
Combat training Practise aim and PvP here; the loot is given to you.

Mods and access

modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.