This server publishes no banner
Exhibit no. 15,366Acc. 2026.15366
TroubleChute
Rust server · in the archive since 29 September 2026
Offline 2.27.243.149:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
29 Sep Last seen 6 Oct12:45
a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 14:00 UTCAll times UTC.
The record of each wipe
-
Tue 6 Oct 202612:45 UTC21d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on TroubleChute mean?
The game's server browser reads these tags published by TroubleChute: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include TroubleChute?
These Rust Server History lists include TroubleChute: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does TroubleChute run?
On Windows, TroubleChute runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TroubleChute online, and how reliable is it?
Offline now, TroubleChute was last seen 2 days 2 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 29 September 2026.
Where is TroubleChute located?
You will find no region published by TroubleChute. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 2.27.243.149:28015.
Wipe record
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 4 hours ago its current world was made.
Population
How does TroubleChute rank against other Rust servers?
Over seven days of player hours, TroubleChute ranks #15,366, inside the top 70% of all ranked servers.
How busy is TroubleChute?
The last sighting of TroubleChute in the live count was 2 days 2 hours ago; it is offline now. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on TroubleChute?
The name of TroubleChute carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Join record
How do I join TroubleChute?
Entering client.connect 2.27.243.149:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.