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Exhibit no. 13,637Acc. 2026.13637

RUST COMBAT | Training

Rust server · in the archive since 6 October 2026

Offline 2.27.153.195:28015 checked 19d ago

moddedcarbon
To visit
Players now 1/ 24
4% full
7-day average0peak –
Rank#13,637top 62%
Last wipe19d agoFri 9 Oct, 02:18 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 08:40 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202602:18 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST COMBAT | Training mean?

These tags from RUST COMBAT | Training, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): Slot count: 24; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^c (Creative): Build what you like in a sandbox, with no gathering; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUST COMBAT | Training?

The Rust Server History lists that feature RUST COMBAT | Training are: Modded Rust servers: the record, Rust aim training servers, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does RUST COMBAT | Training run?

On Windows, RUST COMBAT | Training runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is RUST COMBAT | Training online, and how reliable is it?

The record shows RUST COMBAT | Training offline at this moment, last seen 19 days 3 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 6 October 2026.

Where is RUST COMBAT | Training located?

There is no region published by RUST COMBAT | Training. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 2.27.153.195:28015.

Wipe log

What does wipe day look like on RUST COMBAT | Training?

An average peak of 1 players was drawn by its recent wipes. At 4 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RUST COMBAT | Training?

The rhythm of RUST COMBAT | Training cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 19 days 9 hours ago its current world was made.

Player counts

How does RUST COMBAT | Training rank against other Rust servers?

Over seven days of player hours, RUST COMBAT | Training ranks #13,637, inside the top 62% of all ranked servers.

How busy is RUST COMBAT | Training?

The last sighting of RUST COMBAT | Training in the live count was 19 days 3 hours ago; it is offline now.

Rules, map

What are the rules and settings on RUST COMBAT | Training?

The name of RUST COMBAT | Training carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads combat training, aim practice and PvP drills, loot supplied. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Join record

How do I join RUST COMBAT | Training?

Press F1 in Rust to open the console, then enter client.connect 2.27.153.195:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players Slot count: 24.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^c
Creative Build what you like in a sandbox, with no gathering.
^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.