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Exhibit no. 15,366Acc. 2026.15366

RadZones

Rust server · in the archive since 16 September 2026

Online 2.24.161.35:28015 checked 8m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe25d agoThu 1 Oct, 20:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:20 UTC FW25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep 202616:30 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    15.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RadZones mean?

You can see the tags RadZones publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RadZones?

These Rust Server History lists include RadZones: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does RadZones run smoothly?

Averaged over the last 48 hours: 45 server fps, with 6 the lowest. Buildings, deployables and everything else in the world came to as many as 120,741 entities. Memory use peaked at 5,409 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RadZones run?

The recorded build for RadZones is Rust network protocol 2634 and build 167584 on Linux. Steam updates your game for you; joining needs the same protocol.

Is RadZones online, and how reliable is it?

The live count shows RadZones online right now. About 9 days 23 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is RadZones located?

There is no region published by RadZones. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 2.24.161.35:28015.

Wipe record

What does wipe day look like on RadZones?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RadZones?

The rhythm of RadZones cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 20 hours ago.

Population

How does RadZones rank against other Rust servers?

Over seven days of player hours, RadZones ranks #15,366, inside the top 70% of all ranked servers.

How busy is RadZones?

0 players are on RadZones at present, from 100 slots. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on RadZones?

The name of RadZones carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does RadZones run?

A procedural map of size 4,500 with seed 1337 is what RadZones runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RadZones?

Entering client.connect 2.24.161.35:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build Build number: 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.