Open every day, at every hour Admission free 11,830 servers and 81,821 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,335Acc. 2026.15335

RUST Eternal

Rust server · in the archive since 4 October 2026

Online 199.60.101.250:28015 checked 12m ago

quad moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe20d agoFri 9 Oct, 03:45 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:25 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202603:18 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RUST Eternal mean?

The game's server browser reads these tags published by RUST Eternal: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RUST Eternal?

These Rust Server History lists include RUST Eternal: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Server record

Does RUST Eternal run smoothly?

Averaged over the last 48 hours: 90 server fps, with 64 the lowest. Buildings, deployables and everything else in the world came to as many as 139,142 entities. Up to 3,724 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RUST Eternal run?

Rust network protocol 2634 and build 166652 is the build RUST Eternal runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RUST Eternal online, and how reliable is it?

RUST Eternal is listed as online now. About 4 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is RUST Eternal located?

There is no region published by RUST Eternal. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 199.60.101.250:28015 as the address.

Wipe record

What does wipe day look like on RUST Eternal?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RUST Eternal?

The record holds too few of RUST Eternal's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 20 days 10 hours ago its current world was made.

Player record

How does RUST Eternal rank against other Rust servers?

Player hours over the last seven days put RUST Eternal at #15,335: a place in the top 69% of all ranked servers. Within its group of quad servers, this entry ranks #618.

How busy is RUST Eternal?

0 players are on RUST Eternal at present, from 100 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on RUST Eternal?

You will not find a gather rate in the name of RUST Eternal. A group may hold 4 players at most (quad). pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RUST Eternal run?

Seed 1337, size 4,500: such is the procedural map RUST Eternal runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RUST Eternal?

Press F1 in Rust to open the console, then enter client.connect 199.60.101.250:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts4
Group limit The team cap is 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.