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Exhibit no. 15,405Acc. 2026.15405
Benchmark Dev
Rust server · in the archive since 13 September 2026
Offline 199.47.146.194:27016 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 1 Oct19:59 · FW 3 Oct02:14 4 Oct02:30
a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 23:30 UTCAll times UTC.
The record of each wipe
-
Sun 4 Oct 202602:30 UTC25d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct 202602:14 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Thu 1 Oct 202619:59 UTC FW28d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Benchmark Dev mean?
These tags from Benchmark Dev, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts200 (Group limit): The team cap is 200; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Benchmark Dev?
The Rust Server History lists that feature Benchmark Dev are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does Benchmark Dev run?
The recorded build for Benchmark Dev is Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Benchmark Dev online, and how reliable is it?
The record shows Benchmark Dev offline at this moment, last seen 8 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Benchmark Dev located?
There is no region published by Benchmark Dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 199.47.146.194:27016.
Wipe history
What does wipe day look like on Benchmark Dev?
2 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Benchmark Dev?
No next wipe can be predicted: Benchmark Dev wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 25 days 20 hours ago, the current world is what it runs now.
Player counts
How does Benchmark Dev rank against other Rust servers?
The last seven days of player hours place Benchmark Dev at #15,405, among the top 69% of all ranked servers.
How busy is Benchmark Dev?
The last sighting of Benchmark Dev in the live count was 8 days 23 hours ago; it is offline now.
Map and rules
What are the rules and settings on Benchmark Dev?
No gather rate is stated in the name of Benchmark Dev. The group limit is 200 players. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does Benchmark Dev run?
A procedural map of size 4,500 with seed 1337 is what Benchmark Dev runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.
Joining the server
How do I join Benchmark Dev?
Press F1 in Rust to open the console, then enter client.connect 199.47.146.194:27016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://cynic-hosting.com is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y
Game
gmrust
mp10
ts200
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.