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Exhibit no. 4,998Acc. 2026.4998

Cohhilition Community

Rust server, NA · in the archive since 19 September 2026

Online NA 198.50.159.89:28015 checked 7m ago

vanillamoddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#4,998top 23% · #854 in NA
Last wipe27d agoThu 1 Oct, 18:12 UTC · no schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:12 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Cohhilition Community mean?

You can see the tags Cohhilition Community publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cohhilition Community?

These Rust Server History lists include Cohhilition Community: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Cohhilition Community run smoothly?

Averaged over the last 48 hours: 30 server fps, with 27 the lowest. As many as 192,163 entities were in the world: buildings, deployables and the rest. Up to 5,324 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Cohhilition Community run?

The recorded build for Cohhilition Community is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Cohhilition Community online, and how reliable is it?

At this moment Cohhilition Community is online. About 6 days 2 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 19 September 2026.

Where is Cohhilition Community located?

The NA tag is how Cohhilition Community lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 198.50.159.89:28015.

Wipe log

What does wipe day look like on Cohhilition Community?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 26 hours after the wipe, the crowd peaked.

What is the wipe schedule on Cohhilition Community?

Cohhilition Community wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 4 hours ago.

Player counts

How does Cohhilition Community rank against other Rust servers?

Cohhilition Community takes #854 in North America on seven-day player hours, with #4,998 overall and a place in the top 23% of all ranked servers.

How busy is Cohhilition Community?

0 players are on Cohhilition Community at present, from 100 slots. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 19:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Cohhilition Community?

No gather rate is stated in the name of Cohhilition Community. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Cohhilition Community run?

A procedural map of size 6,000 with seed 177777 is what Cohhilition Community runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Cohhilition Community?

Enter client.connect 198.50.159.89:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.