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Exhibit no. 7,014Acc. 2026.7014
Shut Up & Rust
Rust server · in the archive since 23 October 2026
Online 198.27.75.119:27215 checked 10m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Wed 28 Oct 202623:23 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202604:00 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202602:04 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202601:16 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202622:10 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202622:01 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct 202600:42 UTC6d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 23 Oct 202605:49 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Shut Up & Rust mean?
The game's server browser reads these tags published by Shut Up & Rust: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Shut Up & Rust?
The Rust Server History lists that feature Shut Up & Rust are: Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Does Shut Up & Rust run smoothly?
215 server fps on average over the last 48 hours, never below 151. Buildings, deployables and everything else in the world came to as many as 74,176 entities. Memory use peaked at 2,230 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Shut Up & Rust run?
The recorded build for Shut Up & Rust is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Shut Up & Rust online, and how reliable is it?
At this moment Shut Up & Rust is online. About 26 hours ago is when it last restarted, judged by the uptime it reports. Of 144 hours in the last 6 full days, 143 were up: 99% of the time. 23 October 2026 is when Rust Server History first saw it.
Where is Shut Up & Rust located?
No region is published by Shut Up & Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 198.27.75.119:27215.
Wipe log
What is the wipe schedule on Shut Up & Rust?
Shut Up & Rust keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.
Player record
How does Shut Up & Rust rank against other Rust servers?
The last seven days of player hours place Shut Up & Rust at #7,014, among the top 32% of all ranked servers.
How busy is Shut Up & Rust?
Against 10 slots, Shut Up & Rust records 0 players right now. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 04:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Shut Up & Rust?
You will not find a gather rate in the name of Shut Up & Rust. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. The Community section of the server browser carries it. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is disabled.
Which map does Shut Up & Rust run?
A procedural map of size 3,500 with seed 350167189 is what Shut Up & Rust runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Shut Up & Rust?
Press F1 in Rust to open the console, then enter client.connect 198.27.75.119:27215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.