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Exhibit no. 15,966Acc. 2026.15966

nutty mess

Rust server · in the archive since 13 September 2026

Offline 198.244.225.45:28015 checked 21d ago

moddedoxide
To visit
Players now 0/ 12
0% full
7-day average0peak –
Rank#15,966top 72%
Last wipe40d agoFri 18 Sep, 21:19 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 7 Oct 2026, 08:40 UTCAll times UTC.

The record of each wipe

  1. Fri 18 Sep 202621:19 UTC40d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 13 Sep 202619:34 UTC45d ago
    Peak
    4
    Crowd
    halved by day 2
    Lasted
    5.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 18 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on nutty mess mean?

The game's server browser reads these tags published by nutty mess: gmrust (Game mode): This server runs standard Rust survival; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include nutty mess?

These Rust Server History lists include nutty mess: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does nutty mess run?

On Linux, nutty mess runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is nutty mess online, and how reliable is it?

Offline now, nutty mess was last seen 21 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is nutty mess located?

No region is published by nutty mess. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 198.244.225.45:28015.

Wipe history

What does wipe day look like on nutty mess?

4 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on nutty mess?

Its rhythm is not yet clear: too few of nutty mess's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 40 days 7 hours ago its current world was made.

Player record

How does nutty mess rank against other Rust servers?

Player hours over the last seven days put nutty mess at #15,966: a place in the top 72% of all ranked servers.

How busy is nutty mess?

The last sighting of nutty mess in the live count was 21 days 19 hours ago; it is offline now.

Rules, map

What are the rules and settings on nutty mess?

The name of nutty mess carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does nutty mess run?

Seed 965472436, size 3,200: such is the procedural map nutty mess runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join nutty mess?

Press F1 in Rust to open the console, then enter client.connect 198.244.225.45:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp12
Max players The server holds 12 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.