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Exhibit no. 15,498Acc. 2026.15498

TOG Test SERV

Rust server · in the archive since 13 September 2026

Offline 197.88.252.229:28015 checked 37d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe46d agoSat 12 Sep, 20:11 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TOG Test SERV mean?

These tags from TOG Test SERV, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TOG Test SERV?

These Rust Server History lists include TOG Test SERV: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does TOG Test SERV run?

Rust network protocol 2633 and build 163794 is the build TOG Test SERV runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is TOG Test SERV online, and how reliable is it?

TOG Test SERV was last seen 37 days 18 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is TOG Test SERV located?

You will find no region published by TOG Test SERV. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 197.88.252.229:28015.

Wipe log

What is the wipe schedule on TOG Test SERV?

Its rhythm is not yet clear: too few of TOG Test SERV's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 46 days 4 hours ago.

Player counts

How does TOG Test SERV rank against other Rust servers?

Over seven days of player hours, TOG Test SERV ranks #15,498, inside the top 68% of all ranked servers.

How busy is TOG Test SERV?

TOG Test SERV is offline at present, having last been seen 37 days 18 hours ago.

Map and rules

What are the rules and settings on TOG Test SERV?

You will not find a gather rate in the name of TOG Test SERV. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does TOG Test SERV run?

Seed 12345, size 3,700: such is the procedural map TOG Test SERV runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join TOG Test SERV?

Enter client.connect 197.88.252.229:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.