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Exhibit no. 13,916Acc. 2026.13916

TEST Server OXIDE

Rust server · in the archive since 21 September 2026

Offline 195.82.176.131:28015 checked 25d ago

moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#13,916top 61%
Last wipe26d agoFri 2 Oct, 10:07 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 20:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202610:07 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 21 Sep 202615:52 UTC37d ago
    Peak
    1
    Crowd
    held half
    Lasted
    10.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TEST Server OXIDE mean?

The game's server browser reads these tags published by TEST Server OXIDE: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TEST Server OXIDE?

The Rust Server History lists that feature TEST Server OXIDE are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does TEST Server OXIDE run?

On Windows, TEST Server OXIDE runs Rust network protocol 2634 and build 166586. Steam updates your game for you; joining needs the same protocol.

Is TEST Server OXIDE online, and how reliable is it?

The record shows TEST Server OXIDE offline at this moment, last seen 25 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 21 September 2026.

Where is TEST Server OXIDE located?

No region is published by TEST Server OXIDE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.82.176.131:28015.

Wipe record

What does wipe day look like on TEST Server OXIDE?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on TEST Server OXIDE?

The rhythm of TEST Server OXIDE cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 22 hours ago, the current world is what it runs now.

Player counts

How does TEST Server OXIDE rank against other Rust servers?

Over seven days of player hours, TEST Server OXIDE ranks #13,916, inside the top 61% of all ranked servers.

How busy is TEST Server OXIDE?

The last sighting of TEST Server OXIDE in the live count was 25 days 12 hours ago; it is offline now.

Map and rules

What are the rules and settings on TEST Server OXIDE?

You will not find a gather rate in the name of TEST Server OXIDE. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does TEST Server OXIDE run?

Generated by the game, the map on TEST Server OXIDE is procedural.

Joining the server

How do I join TEST Server OXIDE?

Press F1 in Rust to open the console, then enter client.connect 195.82.176.131:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.