This server publishes no banner
Exhibit no. 15,591Acc. 2026.15591
pllm-test
Rust server · in the archive since 12 October 2026
Offline 195.26.233.151:28015 checked 16d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on pllm-test mean?
The game's server browser reads these tags published by pllm-test: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include pllm-test?
The Rust Server History lists that feature pllm-test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does pllm-test run?
Rust network protocol 2634 and build 167398 is the build pllm-test runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is pllm-test online, and how reliable is it?
pllm-test was last seen 16 days 3 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 12 October 2026.
Where is pllm-test located?
There is no region published by pllm-test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 195.26.233.151:28015.
Wipe log
What is the wipe schedule on pllm-test?
The record holds too few of pllm-test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 16 days 5 hours ago.
Player counts
How does pllm-test rank against other Rust servers?
Over seven days of player hours, pllm-test ranks #15,591, inside the top 71% of all ranked servers.
How busy is pllm-test?
No current count exists for pllm-test; it was last seen 16 days 3 hours ago.
Rules and settings
What are the rules and settings on pllm-test?
No gather rate is stated in the name of pllm-test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does pllm-test run?
Generated by the game, the map on pllm-test is procedural.
Join record
How do I join pllm-test?
Enter client.connect 195.26.233.151:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.