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Exhibit no. 15,116Acc. 2026.15116

Buildeep | Build Server

Rust server · in the archive since 14 October 2026

Offline 195.209.208.86:28015 checked 12d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,116top 70%
Last wipe14d agoThu 15 Oct, 00:00 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 19:30 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202600:00 UTC14d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Buildeep | Build Server mean?

These tags from Buildeep | Build Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Buildeep | Build Server?

The Rust Server History lists that feature Buildeep | Build Server are: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Buildeep | Build Server run?

On Linux, Buildeep | Build Server runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Buildeep | Build Server online, and how reliable is it?

Offline now, Buildeep | Build Server was last seen 12 days 20 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 14 October 2026.

Where is Buildeep | Build Server located?

There is no region published by Buildeep | Build Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 195.209.208.86:28015.

Wipe record

What does wipe day look like on Buildeep | Build Server?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 19 hours after the wipe, the crowd peaked.

What is the wipe schedule on Buildeep | Build Server?

The rhythm of Buildeep | Build Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 15 hours ago its current world was made.

Player counts

How does Buildeep | Build Server rank against other Rust servers?

Over seven days of player hours, Buildeep | Build Server ranks #15,116, inside the top 70% of all ranked servers.

How busy is Buildeep | Build Server?

Buildeep | Build Server is offline at present, having last been seen 12 days 20 hours ago.

Map and rules

What are the rules and settings on Buildeep | Build Server?

No gather rate is stated in the name of Buildeep | Build Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is disabled.

Which map does Buildeep | Build Server run?

Seed 1337, size 3,000: such is the procedural map Buildeep | Build Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Join record

How do I join Buildeep | Build Server?

Enter client.connect 195.209.208.86:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.