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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,146Acc. 2026.14146

(Wunders) Walking Dead | Zombie Survival

Rust server · in the archive since 13 September 2026

Online 195.201.167.33:28015 checked 15m ago

moddedoxide
To visit
Players now 0/ 250
0% full
7-day average0peak 1
Rank#14,146top 64%
Last wipe25d agoThu 1 Oct, 22:07 UTC · no schedule published
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202622:07 UTC FW25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on (Wunders) Walking Dead | Zombie Survival mean?

These tags from (Wunders) Walking Dead | Zombie Survival, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include (Wunders) Walking Dead | Zombie Survival?

The Rust Server History lists that feature (Wunders) Walking Dead | Zombie Survival are: Modded Rust servers: the record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does (Wunders) Walking Dead | Zombie Survival run smoothly?

Averaged over the last 48 hours: 60 server fps, with 49 the lowest. As many as 49,429 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,801 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does (Wunders) Walking Dead | Zombie Survival run?

Rust network protocol 2635 and build 168909 is the build (Wunders) Walking Dead | Zombie Survival runs, on Linux. The protocol must match to join, and Steam handles that update.

Is (Wunders) Walking Dead | Zombie Survival online, and how reliable is it?

The live count shows (Wunders) Walking Dead | Zombie Survival online right now. The uptime it reports puts the last restart at about 1 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is (Wunders) Walking Dead | Zombie Survival located?

No region is published by (Wunders) Walking Dead | Zombie Survival. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 195.201.167.33:28015.

Wipe record

What does wipe day look like on (Wunders) Walking Dead | Zombie Survival?

An average peak of 1 players was drawn by its recent wipes. 14 hours into the latest wipe the crowd peaked.

What is the wipe schedule on (Wunders) Walking Dead | Zombie Survival?

The force wipe is the only wipe on (Wunders) Walking Dead | Zombie Survival, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 25 days 19 hours ago.

Player record

How does (Wunders) Walking Dead | Zombie Survival rank against other Rust servers?

The last seven days of player hours place (Wunders) Walking Dead | Zombie Survival at #14,146, among the top 64% of all ranked servers.

How busy is (Wunders) Walking Dead | Zombie Survival?

0 players are on (Wunders) Walking Dead | Zombie Survival at present, from 250 slots. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on (Wunders) Walking Dead | Zombie Survival?

The name of (Wunders) Walking Dead | Zombie Survival carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does (Wunders) Walking Dead | Zombie Survival run?

Generated by the game at size 3,000 with seed 27463635, the map on (Wunders) Walking Dead | Zombie Survival is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join (Wunders) Walking Dead | Zombie Survival?

Enter client.connect 195.201.167.33:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players 250 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.