Open every day, at every hour Admission free 11,623 servers and 37,934 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,709Acc. 2026.15709

Sperrzone Staging Test

Rust server · in the archive since 24 September 2026

Offline 195.201.109.240:28035 checked 34d ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,709top 71%
Last wipe34d agoThu 24 Sep, 07:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Sep 2026, 13:02 UTCAll times UTC.

The record of each wipe

  1. Thu 24 Sep 202606:52 UTC35d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Sperrzone Staging Test mean?

The game's server browser reads these tags published by Sperrzone Staging Test: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165590 (Build): The game build is 165590; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Sperrzone Staging Test?

The Rust Server History lists that feature Sperrzone Staging Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Sperrzone Staging Test run?

On Linux, Sperrzone Staging Test runs Rust network protocol 2633 and build 165590. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Sperrzone Staging Test online, and how reliable is it?

Offline now, Sperrzone Staging Test was last seen 34 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 24 September 2026.

Where is Sperrzone Staging Test located?

There is no region published by Sperrzone Staging Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 195.201.109.240:28035.

Wipe history

What does wipe day look like on Sperrzone Staging Test?

2 players on average was the busiest its recent wipes drew. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Sperrzone Staging Test?

The rhythm of Sperrzone Staging Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 34 days 23 hours ago, the current world is what it runs now.

Player counts

How does Sperrzone Staging Test rank against other Rust servers?

The last seven days of player hours place Sperrzone Staging Test at #15,709, among the top 71% of all ranked servers.

How busy is Sperrzone Staging Test?

The last sighting of Sperrzone Staging Test in the live count was 34 days 18 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Sperrzone Staging Test?

No gather rate is stated in the name of Sperrzone Staging Test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Sperrzone Staging Test run?

A procedural map of size 3,000 with seed 1 is what Sperrzone Staging Test runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Sperrzone Staging Test?

Entering client.connect 195.201.109.240:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/sperrzone is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165590
Build The game build is 165590.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.