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The server's own banner, as it publishes it

Exhibit no. 4,813Acc. 2026.4813

EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES

Rust server · in the archive since 13 September 2026

Online 195.201.109.240:28025 checked 10m ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 5
Rank#4,813top 22%
Last wipe32d agoSat 26 Sep, 13:17 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:56 UTC FW27d ago
    Peak
    10
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Sat 26 Sep 202613:17 UTC32d ago
    Peak
    18
    Crowd
    held half
    Lasted
    5.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
14wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

The same operator most likely runs EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES and 1 other server we track, as all publish a ez-rust.eu hostname.

What do the server tags on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES mean?

These tags from EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

These Rust Server History lists include EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES run smoothly?

95 server fps on average over the last 48 hours, never below 66. As many as 130,448 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,518 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES run?

The recorded build for EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES online, and how reliable is it?

The live count shows EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES online right now. Going by its reported uptime, it restarted about 5 days 14 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES located?

No region is published by EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 195.201.109.240:28025.

Wipe record

What does wipe day look like on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

An average peak of 14 players was drawn by its recent wipes. On the latest wipe, 27 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

The rhythm of EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 32 days 23 hours ago.

Player counts

How does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES rank against other Rust servers?

Player hours over the last seven days put EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES at #4,813: a place in the top 22% of all ranked servers.

How busy is EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

0 players are on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES at present, from 100 slots. The seven-day average stands at 0 players; the peak is 5. An average of 4 players at 22:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

You will not find a gather rate in the name of EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES run?

A procedural map of size 4,096 with seed 1337 is what EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join EXCLUSION ZONE x SPERRZONE | PvPvE | WASTELAND | PvP ZONES?

Press F1 in Rust to open the console, then enter client.connect 195.201.109.240:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/exclusionzone.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.