Open every day, at every hour Admission free 11,736 servers and 72,836 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,432Acc. 2026.15432

NDLP Rust server - home|savemap|remove|stack|gather

Rust server · in the archive since 26 September 2026

Online 195.154.83.201:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe26d agoFri 2 Oct, 03:10 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 13:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202603:10 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on NDLP Rust server - home|savemap|remove|stack|gather mean?

These tags from NDLP Rust server - home|savemap|remove|stack|gather, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include NDLP Rust server - home|savemap|remove|stack|gather?

The Rust Server History lists that feature NDLP Rust server - home|savemap|remove|stack|gather are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does NDLP Rust server - home|savemap|remove|stack|gather run smoothly?

Averaged over the last 48 hours: 83 server fps, with 57 the lowest. Buildings, deployables and everything else in the world came to as many as 92,882 entities. Memory use peaked at 2,613 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does NDLP Rust server - home|savemap|remove|stack|gather run?

The recorded build for NDLP Rust server - home|savemap|remove|stack|gather is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is NDLP Rust server - home|savemap|remove|stack|gather online, and how reliable is it?

At this moment NDLP Rust server - home|savemap|remove|stack|gather is online. About 7 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is NDLP Rust server - home|savemap|remove|stack|gather located?

You will find no region published by NDLP Rust server - home|savemap|remove|stack|gather. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 195.154.83.201:28015.

Wipe record

What does wipe day look like on NDLP Rust server - home|savemap|remove|stack|gather?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on NDLP Rust server - home|savemap|remove|stack|gather?

The record holds too few of NDLP Rust server - home|savemap|remove|stack|gather's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 10 hours ago.

Player counts

How does NDLP Rust server - home|savemap|remove|stack|gather rank against other Rust servers?

Player hours over the last seven days put NDLP Rust server - home|savemap|remove|stack|gather at #15,432: a place in the top 69% of all ranked servers.

How busy is NDLP Rust server - home|savemap|remove|stack|gather?

Of its 50 slots, NDLP Rust server - home|savemap|remove|stack|gather currently has 0 filled. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on NDLP Rust server - home|savemap|remove|stack|gather?

The name of NDLP Rust server - home|savemap|remove|stack|gather carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does NDLP Rust server - home|savemap|remove|stack|gather run?

Generated by the game at size 4,000 with seed 32, the map on NDLP Rust server - home|savemap|remove|stack|gather is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join NDLP Rust server - home|savemap|remove|stack|gather?

Press F1 in Rust to open the console, then enter client.connect 195.154.83.201:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.