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Exhibit no. 15,948Acc. 2026.15948

[RU] KEY Main SERVER

Rust server · in the archive since 13 September 2026

Offline 195.110.6.11:28015 checked 26d ago

weekly wipes vanilla
To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,948top 70%
Last wipe54d agoFri 4 Sep, 21:52 UTC · weekly schedule
Next wipe1d 6hFri 30 Oct, 21:52 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Friday 30 October, 21:52 UTC, in 1d 6h. Weekly: 7 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [RU] KEY Main SERVER mean?

The game's server browser reads these tags published by [RU] KEY Main SERVER: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [RU] KEY Main SERVER?

The Rust Server History lists that feature [RU] KEY Main SERVER are: European Rust servers, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Server entry

Which version of Rust does [RU] KEY Main SERVER run?

The recorded build for [RU] KEY Main SERVER is Rust network protocol 2633 and build 163207 on Linux. The protocol must match to join, and Steam handles that update.

Is [RU] KEY Main SERVER online, and how reliable is it?

Offline now, [RU] KEY Main SERVER was last seen 26 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [RU] KEY Main SERVER located?

The name of [RU] KEY Main SERVER points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 195.110.6.11:28015.

Wipe record

What is the wipe schedule on [RU] KEY Main SERVER?

The next wipe on [RU] KEY Main SERVER is an estimate, drawn from weekly: 7 days after its last wipe. Due on Friday 30 October at 21:52 UTC is its next wipe. 54 days 17 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Player record

How does [RU] KEY Main SERVER rank against other Rust servers?

The last seven days of player hours place [RU] KEY Main SERVER at #15,948, among the top 70% of all ranked servers.

How busy is [RU] KEY Main SERVER?

The last sighting of [RU] KEY Main SERVER in the live count was 26 days 18 hours ago; it is offline now.

Rules, map

What are the rules and settings on [RU] KEY Main SERVER?

No gather rate is stated in the name of [RU] KEY Main SERVER. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [RU] KEY Main SERVER run?

Seed 12345, size 3,500: such is the procedural map [RU] KEY Main SERVER runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join [RU] KEY Main SERVER?

Enter client.connect 195.110.6.11:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2633,^w,^v,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163207
Build This server runs game build 163207.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.