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Exhibit no. 16,000Acc. 2026.16000

Rust Server (RustAT)

Rust server · in the archive since 3 October 2026

Offline 194.87.62.64:28015 checked 24d ago

moddedcarbon
To visit
Players now 0/ 60
0% full
7-day average0peak –
Rank#16,000top 71%
Last wipe24d agoSat 3 Oct, 10:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 05:30 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202610:31 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Server (RustAT) mean?

These tags from Rust Server (RustAT), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Server (RustAT)?

These Rust Server History lists include Rust Server (RustAT): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Rust Server (RustAT) run?

The recorded build for Rust Server (RustAT) is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is Rust Server (RustAT) online, and how reliable is it?

Offline now, Rust Server (RustAT) was last seen 24 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is Rust Server (RustAT) located?

There is no region published by Rust Server (RustAT). Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.87.62.64:28015.

Wipe record

What does wipe day look like on Rust Server (RustAT)?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rust Server (RustAT)?

The record holds too few of Rust Server (RustAT)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 22 hours ago, the current world is what it runs now.

Player record

How does Rust Server (RustAT) rank against other Rust servers?

The last seven days of player hours place Rust Server (RustAT) at #16,000, among the top 71% of all ranked servers.

How busy is Rust Server (RustAT)?

No current count exists for Rust Server (RustAT); it was last seen 24 days 3 hours ago.

Rules and settings

What are the rules and settings on Rust Server (RustAT)?

No gather rate is stated in the name of Rust Server (RustAT). No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Rust Server (RustAT) run?

A procedural map is what Rust Server (RustAT) runs; the game generates it.

Joining the server

How do I join Rust Server (RustAT)?

Enter client.connect 194.87.62.64:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.