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Exhibit no. 2,899Acc. 2026.2899
[UK US] Total PvE | Raid Bases | Zombies | Custom Map
Rust server · in the archive since 13 September 2026
Online 194.69.160.15:28127 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:20 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:20 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:20 UTC FW27d ago
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map mean?
These tags from [UK US] Total PvE | Raid Bases | Zombies | Custom Map, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $ruk1 (Region code): uk1 is the server's region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
These Rust Server History lists include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and Rust servers with zombies in the name. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run smoothly?
Across the last 48 hours it averaged 53 server fps; the low was 18. Buildings, deployables and everything else in the world came to as many as 117,883 entities. The highest memory use was 4,487 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run?
The recorded build for [UK US] Total PvE | Raid Bases | Zombies | Custom Map is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map online, and how reliable is it?
The live count shows [UK US] Total PvE | Raid Bases | Zombies | Custom Map online right now. Going by its reported uptime, it restarted about 7 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [UK US] Total PvE | Raid Bases | Zombies | Custom Map located?
Its name points to Europe and its region code is uk1, though [UK US] Total PvE | Raid Bases | Zombies | Custom Map publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 194.69.160.15:28127.
Wipe history
What does wipe day look like on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
11 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Once a month [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 21 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Player record
How does [UK US] Total PvE | Raid Bases | Zombies | Custom Map rank against other Rust servers?
The last seven days of player hours place [UK US] Total PvE | Raid Bases | Zombies | Custom Map at #2,899, among the top 13% of all ranked servers.
How busy is [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
1 players are on [UK US] Total PvE | Raid Bases | Zombies | Custom Map at present, from 100 slots. A seven-day average of 1 players is recorded, with a peak of 6. The busiest hour of the last 48 was 12:00 UTC, averaging 4 players.
Map and rules
What are the rules and settings on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
You will not find a gather rate in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. At 8 players, the group limit matches the game's default. Recorded as roleplay, with this note: jobs and towns under roleplay rules. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run?
Seed 1337, size 3,500: such is the procedural map [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.
Join record
How do I join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Press F1 in Rust to open the console, then enter client.connect 194.69.160.15:28127 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/3Zu2keh is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.