Open every day, at every hour Admission free 11,821 servers and 96,636 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,269Acc. 2026.15269

ZweiMPeters Weekly Challenge

Rust server · in the archive since 28 September 2026

Offline 194.69.160.15:28120 checked 5d ago

moddedoxidehardcore
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe13d agoFri 16 Oct, 12:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 12:10 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202612:09 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202610:51 UTC28d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    15.1 days
    Players before
    0
  3. Tue 29 Sep 202609:03 UTC30d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ZweiMPeters Weekly Challenge mean?

These tags from ZweiMPeters Weekly Challenge, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $ruk1 (Region code): The region code recorded for this server is uk1; ^h (Hardcore): This is hardcore, Facepunch's mode with fewer helpers and harsher survival; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ZweiMPeters Weekly Challenge?

These Rust Server History lists include ZweiMPeters Weekly Challenge: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does ZweiMPeters Weekly Challenge run?

Rust network protocol 2634 and build 167781 is the build ZweiMPeters Weekly Challenge runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is ZweiMPeters Weekly Challenge online, and how reliable is it?

ZweiMPeters Weekly Challenge was last seen 5 days 8 hours ago and is offline right now. Of 168 hours in the last 7 full days, 61 were up: 36% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is ZweiMPeters Weekly Challenge located?

There is no region published by ZweiMPeters Weekly Challenge, and its region code is uk1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 194.69.160.15:28120.

Wipe record

What does wipe day look like on ZweiMPeters Weekly Challenge?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on ZweiMPeters Weekly Challenge?

There is no next wipe to predict on ZweiMPeters Weekly Challenge, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 13 days 8 hours ago.

Player counts

How does ZweiMPeters Weekly Challenge rank against other Rust servers?

Over seven days of player hours, ZweiMPeters Weekly Challenge ranks #15,269, inside the top 68% of all ranked servers.

How busy is ZweiMPeters Weekly Challenge?

ZweiMPeters Weekly Challenge is offline at present, having last been seen 5 days 8 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on ZweiMPeters Weekly Challenge?

No gather rate is stated in the name of ZweiMPeters Weekly Challenge. At 8 players, the group limit matches the game's default. hardcore is the game mode, The hardest mode Facepunch offers. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does ZweiMPeters Weekly Challenge run?

Seed 1234285160, size 3,750: such is the procedural map ZweiMPeters Weekly Challenge runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join ZweiMPeters Weekly Challenge?

Enter client.connect 194.69.160.15:28120 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/JCnRj3b7ND is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$ruk1
Region code The region code recorded for this server is uk1.

Difficulty

^h
Hardcore This is hardcore, Facepunch's mode with fewer helpers and harsher survival.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.