Open every day, at every hour Admission free 11,659 servers and 48,364 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,335Acc. 2026.15335

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles

Rust server, EU (uk1) · in the archive since 13 September 2026

Online EU · uk1 194.69.160.15:28087 checked 10m ago

moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,335top 69% · #2563 in EU
Last wipe68d agoFri 21 Aug, 11:58 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles mean?

The game's server browser reads these tags published by Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet handles the network layer, as standard for the game; $ruk1 (Region code): Recorded region code: uk1; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

These Rust Server History lists include Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run smoothly?

60 server fps on average over the last 48 hours, never below 60. As many as 102,660 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,660 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?

Rust network protocol 2632 and build 161125 is the build Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles online, and how reliable is it?

At this moment Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles is online. Going by its reported uptime, it restarted about 68 days 19 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles located?

The entry for Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles carries a EU tag and sits in Europe; its region code is uk1. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.69.160.15:28087.

Wipe record

What is the wipe schedule on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

The record holds too few of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 68 days 21 hours ago, the current world is what it runs now.

Player counts

How does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles rank against other Rust servers?

Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles ranks #15,335 on seven-day player hours: top 69% overall and #2,563 in Europe.

How busy is Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

Of its 100 slots, Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

No gather rate is stated in the name of Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles run?

A procedural map of size 4,096 with seed 1337 is what Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Hazmat Holiday | Chill PvE | zombies | raidboats | vehicles?

Enter client.connect 194.69.160.15:28087 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$ruk1,v2632,EU,^p,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2632
Protocol The server runs game protocol 2632; matching it is required to join.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$ruk1
Region code Recorded region code: uk1.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.