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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,588Acc. 2026.7588

EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |

Rust server, EU (uk1) · in the archive since 13 September 2026

Online EU · uk1 194.69.160.149:28020 checked 10m ago

1e+06x moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak 4
Rank#7,588top 34% · #2051 in EU
Last wipe2d agoMon 26 Oct, 12:05 UTC · no schedule published
Next wipe1d 6hFri 30 Oct, 11:03 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:15 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202612:05 UTC2d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202611:03 UTC5d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  3. Mon 19 Oct 202611:03 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  4. Fri 16 Oct 202611:03 UTC12d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  5. Mon 12 Oct 202611:03 UTC16d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  6. Fri 9 Oct 202611:03 UTC19d ago
    Peak
    28
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    0
  7. Mon 5 Oct 202611:02 UTC23d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    4 days
    Players before
    0
  8. Fri 2 Oct 202611:03 UTC26d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  9. Thu 1 Oct 202618:08 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  10. Mon 28 Sep 202611:02 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    0
Open the archive box: 4 earlier wipes
  1. Fri 25 Sep 202611:03 UTC33d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  2. Mon 21 Sep 202611:03 UTC37d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  3. Fri 18 Sep 202611:02 UTC40d ago
    Peak
    3
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  4. Mon 14 Sep 202611:03 UTC44d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:03 UTC, in 1d 6h. Every Monday at 12:05 and every Friday at 11:03 UTC · high confidence

3.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 2

Coming wipes

  1. 1d 6hFri 30 Oct, 11:03 UTC
  2. 4d 7hMon 2 Nov, 12:05 UTC
  3. 7d 14hThu 5 Nov, 19:00 UTCFW
  4. 8d 6hFri 6 Nov, 11:03 UTC
  5. 11d 7hMon 9 Nov, 12:05 UTC
  6. 15d 6hFri 13 Nov, 11:03 UTC
  7. 18d 7hMon 16 Nov, 12:05 UTC
  8. 22d 6hFri 20 Nov, 11:03 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | mean?

You can see the tags EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): The region code recorded for this server is uk1; ^i (Battlefield): Kits and high rates make this a fast PvP server; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Europe is the region the server browser files it under; rustmaps (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

These Rust Server History lists include EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |: Rust servers: gather rate above 10x, European Rust servers, Modded Rust servers: the record and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Server entry

Does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | run smoothly?

60 server fps on average over the last 48 hours, never below 60. Buildings, deployables and everything else in the world came to as many as 13,372 entities. Up to 2,082 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | run?

On Linux, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | online, and how reliable is it?

At this moment EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | is online. About 22 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | located?

Filed under Europe on the list, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | shows the EU tag and the region code uk1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 194.69.160.149:28020.

Wipe history

What does wipe day look like on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 38 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 75% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

Wipes on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | follow a every Monday at 12:05 and every Friday at 11:03 UTC pattern. On Friday 30 October at 11:03 UTC its next wipe is due. Made 2 days 16 hours ago, the current world is what it runs now.

Population

How does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | rank against other Rust servers?

Seven days of player hours rank EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | at #7,588, in the top 34% of all ranked servers; within Europe it is #2,051.

How busy is EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

Against 100 slots, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 4. An average of 1 players at 02:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

1e+06x gathering is what the name of EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | records. The group limit is 10 players. battlefield is the game mode, high rates and kits, with fast PvP. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | run?

EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | runs a custom map of size 2,500; the published file is on this page for download.

Joining the server

How do I join EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?

Entering client.connect 194.69.160.149:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rustwarfare.gg is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^i,EU,gmrust,cs168909,ts10,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts10
Group limit Teams are capped at 10.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$ruk1
Region code The region code recorded for this server is uk1.

Gameplay

^i
Battlefield Kits and high rates make this a fast PvP server.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Europe is the region the server browser files it under.

Other

rustmaps
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.