This server publishes no banner
Exhibit no. 15,465Acc. 2026.15465
Offline Multiplayer Simulation
Rust server · in the archive since 23 September 2026
Offline 194.53.1.237:28015 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Offline Multiplayer Simulation mean?
These tags from Offline Multiplayer Simulation, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Offline Multiplayer Simulation?
The Rust Server History lists that feature Offline Multiplayer Simulation are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does Offline Multiplayer Simulation run?
The recorded build for Offline Multiplayer Simulation is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.
Is Offline Multiplayer Simulation online, and how reliable is it?
Offline Multiplayer Simulation was last seen 35 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 23 September 2026.
Where is Offline Multiplayer Simulation located?
There is no region published by Offline Multiplayer Simulation. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 194.53.1.237:28015.
Wipe log
What is the wipe schedule on Offline Multiplayer Simulation?
The record holds too few of Offline Multiplayer Simulation's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 36 days 9 hours ago.
Player record
How does Offline Multiplayer Simulation rank against other Rust servers?
Player hours over the last seven days put Offline Multiplayer Simulation at #15,465: a place in the top 71% of all ranked servers.
How busy is Offline Multiplayer Simulation?
The last sighting of Offline Multiplayer Simulation in the live count was 35 days 8 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Offline Multiplayer Simulation?
The name of Offline Multiplayer Simulation carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does Offline Multiplayer Simulation run?
The game generates the map on Offline Multiplayer Simulation, which is procedural.
How to join
How do I join Offline Multiplayer Simulation?
Entering client.connect 194.53.1.237:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.