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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,318Acc. 2026.15318

Friendly Fire

Rust server · in the archive since 1 October 2026

Online 194.50.234.76:28080 checked 12m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agoThu 1 Oct, 20:26 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Friendly Fire mean?

The game's server browser reads these tags published by Friendly Fire: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Friendly Fire?

The Rust Server History lists that feature Friendly Fire are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Friendly Fire run smoothly?

136 server fps on average over the last 48 hours, never below 103. As many as 49,716 entities were in the world: buildings, deployables and the rest. Up to 1,999 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Friendly Fire run?

On Windows, Friendly Fire runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is Friendly Fire online, and how reliable is it?

The live count shows Friendly Fire online right now. Going by its reported uptime, it restarted about 28 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 1 October 2026.

Where is Friendly Fire located?

You will find no region published by Friendly Fire. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 194.50.234.76:28080 as the address.

Wipe history

What is the wipe schedule on Friendly Fire?

The record holds too few of Friendly Fire's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 16 hours ago its current world was made.

Player counts

How does Friendly Fire rank against other Rust servers?

Over seven days of player hours, Friendly Fire ranks #15,318, inside the top 69% of all ranked servers.

How busy is Friendly Fire?

Against 50 slots, Friendly Fire records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Friendly Fire?

You will not find a gather rate in the name of Friendly Fire. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Friendly Fire run?

A procedural map of size 3,000 with seed 25112511 is what Friendly Fire runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Friendly Fire?

Enter client.connect 194.50.234.76:28080 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.