Open every day, at every hour Admission free 11,824 servers and 88,321 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,590Acc. 2026.14590

RFL Test Server

Rust server · in the archive since 29 September 2026

Offline 194.50.234.143:28015 checked 15d ago

monthly wipes moddedoxidepve
To visit
Players now 1/ 50
2% full
7-day average0peak –
Rank#14,590top 68%
Last wipe15d agoTue 13 Oct, 22:53 UTC · monthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 23:10 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202622:53 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202622:50 UTC29d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

14 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 12d 1hTue 10 Nov, 22:53 UTC
  3. 26d 1hTue 24 Nov, 22:53 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 40d 1hTue 8 Dec, 22:53 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct14 Oct17 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RFL Test Server mean?

You can see the tags RFL Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RFL Test Server?

These Rust Server History lists include RFL Test Server: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does RFL Test Server run?

On Windows, RFL Test Server runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RFL Test Server online, and how reliable is it?

The record shows RFL Test Server offline at this moment, last seen 15 days 22 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 29 September 2026.

Where is RFL Test Server located?

No region is published by RFL Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.50.234.143:28015.

Wipe record

What does wipe day look like on RFL Test Server?

An average peak of 2 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on RFL Test Server?

A every other Tuesday at 22:53 UTC rhythm governs the wipes on RFL Test Server. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 15 days 22 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player record

How does RFL Test Server rank against other Rust servers?

Player hours over the last seven days put RFL Test Server at #14,590: a place in the top 68% of all ranked servers.

How busy is RFL Test Server?

The last sighting of RFL Test Server in the live count was 15 days 22 hours ago; it is offline now.

Rules, map

What are the rules and settings on RFL Test Server?

The name of RFL Test Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does RFL Test Server run?

Generated by the game at size 4,500 with seed 9889632, the map on RFL Test Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join RFL Test Server?

Press F1 in Rust to open the console, then enter client.connect 194.50.234.143:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://shop.rflservers.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.