This server publishes no banner
Exhibit no. 2,619Acc. 2026.2619
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
Rust server · in the archive since 13 September 2026
Online 194.50.234.141:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:45 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:20 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:45 UTC FW28d ago
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting mean?
You can see the tags RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
These Rust Server History lists include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: Rust tutorial servers: the record, Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run smoothly?
Averaged over the last 48 hours: 30 server fps, with 28 the lowest. Buildings, deployables and everything else in the world came to as many as 140,863 entities. Up to 4,267 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?
On Windows, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting online, and how reliable is it?
The live count shows RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting online right now. Going by its reported uptime, it restarted about 16 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting located?
No region is published by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 194.50.234.141:28015.
Wipe log
What does wipe day look like on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
6 players on average was the busiest its recent wipes drew. At 36 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 28 days 8 hours ago. A monthly wipe schedule is published in its tags.
Population
How does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting rank against other Rust servers?
Over seven days of player hours, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting ranks #2,619, inside the top 12% of all ranked servers.
How busy is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Of its 50 slots, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting currently has 2 filled. The seven-day average stands at 1 players; the peak is 6. An average of 3 players at 22:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
The name of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, fighting other players is excluded. The Community section of the server browser carries it. Oxide plugins are running. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.
Which map does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting run?
A procedural map of size 4,500 with seed 124032105 is what RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
Enter client.connect 194.50.234.141:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://shop.rflservers.com/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
^p
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.