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Exhibit no. 497Acc. 2026.0497
hivedev mono bench (local only)
Rust server · in the archive since 23 October 2026
Offline 194.46.57.73:28215 checked 14h ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Fri 23 Oct 202617:53 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 350
-
Fri 23 Oct 202617:42 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 351
-
Fri 23 Oct 202617:27 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 501
-
Fri 23 Oct 202617:12 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 100
-
Fri 23 Oct 202616:55 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct 202616:48 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 21
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, and #43 of the duo servers (top 10%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on hivedev mono bench (local only) mean?
These tags from hivedev mono bench (local only), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): Slot count: 1,000; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include hivedev mono bench (local only)?
The Rust Server History lists that feature hivedev mono bench (local only) are: Duo Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.
Server record
Which version of Rust does hivedev mono bench (local only) run?
Rust network protocol 2634 and build 166652 is the build hivedev mono bench (local only) runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is hivedev mono bench (local only) online, and how reliable is it?
hivedev mono bench (local only) was last seen 14 hours ago and is offline right now. It was up for 8 of 120 hours in the last 5 full days, 7% of the time. The first sighting by Rust Server History was on 23 October 2026.
Where is hivedev mono bench (local only) located?
You will find no region published by hivedev mono bench (local only). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 194.46.57.73:28215.
Wipe log
What is the wipe schedule on hivedev mono bench (local only)?
hivedev mono bench (local only) keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.
Population
How does hivedev mono bench (local only) rank against other Rust servers?
Player hours over the last seven days put hivedev mono bench (local only) at #497: a place in the top 2% of all ranked servers. Within its group of duo servers, this entry ranks #43.
How busy is hivedev mono bench (local only)?
The last sighting of hivedev mono bench (local only) in the live count was 14 hours ago; it is offline now. The seven-day average stands at 342 players; the peak is 723. An average of 401 players at 00:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on hivedev mono bench (local only)?
No gather rate is stated in the name of hivedev mono bench (local only). You may join a group of up to 2 players (duo). survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.
Which map does hivedev mono bench (local only) run?
Seed 12345, size 4,000: such is the procedural map hivedev mono bench (local only) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join hivedev mono bench (local only)?
Press F1 in Rust to open the console, then enter client.connect 194.46.57.73:28215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts2,^o^z
Game
gmrust
mp1000
ts2
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.