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Exhibit no. 497Acc. 2026.0497

hivedev mono bench (local only)

Rust server · in the archive since 23 October 2026

Offline 194.46.57.73:28215 checked 14h ago

duo moddedoxide
To visit
Players now 401/ 1000
40% full
7-day average342peak 723
Rank#497top 2%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Fri 23 Oct 202617:53 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    350
  2. Fri 23 Oct 202617:42 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    351
  3. Fri 23 Oct 202617:27 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    501
  4. Fri 23 Oct 202617:12 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    100
  5. Fri 23 Oct 202616:55 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202616:48 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    21

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
020040060080000:0004:0005:0011:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12505007501k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers, and #43 of the duo servers (top 10%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on hivedev mono bench (local only) mean?

These tags from hivedev mono bench (local only), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): Slot count: 1,000; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include hivedev mono bench (local only)?

The Rust Server History lists that feature hivedev mono bench (local only) are: Duo Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.

Server record

Which version of Rust does hivedev mono bench (local only) run?

Rust network protocol 2634 and build 166652 is the build hivedev mono bench (local only) runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is hivedev mono bench (local only) online, and how reliable is it?

hivedev mono bench (local only) was last seen 14 hours ago and is offline right now. It was up for 8 of 120 hours in the last 5 full days, 7% of the time. The first sighting by Rust Server History was on 23 October 2026.

Where is hivedev mono bench (local only) located?

You will find no region published by hivedev mono bench (local only). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 194.46.57.73:28215.

Wipe log

What is the wipe schedule on hivedev mono bench (local only)?

hivedev mono bench (local only) keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Population

How does hivedev mono bench (local only) rank against other Rust servers?

Player hours over the last seven days put hivedev mono bench (local only) at #497: a place in the top 2% of all ranked servers. Within its group of duo servers, this entry ranks #43.

How busy is hivedev mono bench (local only)?

The last sighting of hivedev mono bench (local only) in the live count was 14 hours ago; it is offline now. The seven-day average stands at 342 players; the peak is 723. An average of 401 players at 00:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on hivedev mono bench (local only)?

No gather rate is stated in the name of hivedev mono bench (local only). You may join a group of up to 2 players (duo). survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does hivedev mono bench (local only) run?

Seed 12345, size 4,000: such is the procedural map hivedev mono bench (local only) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join hivedev mono bench (local only)?

Press F1 in Rust to open the console, then enter client.connect 194.46.57.73:28215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players Slot count: 1,000.
ts2
Group limit Teams are capped at 2.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.