Open every day, at every hour Admission free 11,767 servers and 60,429 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,339Acc. 2026.15339

Hive dev - party

Rust server · in the archive since 3 October 2026

Offline 194.46.57.73:28015 checked 3d ago

moddedoxide
To visit
Players now 0/ 16
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe22d agoMon 5 Oct, 23:57 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 06:25 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202620:40 UTC23d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Mon 5 Oct 202605:34 UTC23d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  3. Sun 4 Oct 202623:12 UTC23d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Sun 4 Oct 202616:07 UTC24d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Sun 4 Oct 202606:33 UTC24d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Hive dev - party mean?

These tags from Hive dev - party, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Hive dev - party?

These Rust Server History lists include Hive dev - party: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Hive dev - party run?

On Windows, Hive dev - party runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is Hive dev - party online, and how reliable is it?

Hive dev - party was last seen 3 days 16 hours ago and is offline right now. It was up for 103 of 168 hours in the last 7 full days, 61% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is Hive dev - party located?

You will find no region published by Hive dev - party. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 194.46.57.73:28015 as the address.

Wipe log

What does wipe day look like on Hive dev - party?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Hive dev - party?

There is no next wipe to predict on Hive dev - party, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 22 days 22 hours ago its current world was made.

Population

How does Hive dev - party rank against other Rust servers?

Over seven days of player hours, Hive dev - party ranks #15,339, inside the top 69% of all ranked servers.

How busy is Hive dev - party?

No current count exists for Hive dev - party; it was last seen 3 days 16 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Hive dev - party?

The name of Hive dev - party carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Hive dev - party run?

Seed 1337, size 3,000: such is the procedural map Hive dev - party runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Hive dev - party?

Enter client.connect 194.46.57.73:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players The server holds 16 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.