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Exhibit no. 10,305Acc. 2026.10305

Survival and Dead

Rust server · in the archive since 15 September 2026

Offline 194.44.21.10:28505 checked 11h ago

moddedcarbon
To visit
Players now 1/ 50
2% full
7-day average1peak 1
Rank#10,305top 46%
Last wipe21d agoThu 8 Oct, 18:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 19:20 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202618:20 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202617:22 UTC27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct30 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Survival and Dead mean?

The game's server browser reads these tags published by Survival and Dead: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Survival and Dead?

The Rust Server History lists that feature Survival and Dead are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Survival and Dead run?

Rust network protocol 2635 and build 168909 is the build Survival and Dead runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Survival and Dead online, and how reliable is it?

Survival and Dead was last seen 11 hours ago and is offline right now. It was up for 6 of 168 hours in the last 7 full days, 4% of the time. First seen by Rust Server History on 15 September 2026.

Where is Survival and Dead located?

You will find no region published by Survival and Dead. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 194.44.21.10:28505.

Wipe history

What does wipe day look like on Survival and Dead?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Survival and Dead?

The record holds too few of Survival and Dead's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 21 days 12 hours ago.

Population

How does Survival and Dead rank against other Rust servers?

The last seven days of player hours place Survival and Dead at #10,305, among the top 46% of all ranked servers.

How busy is Survival and Dead?

No current count exists for Survival and Dead; it was last seen 11 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. An average of 1 players at 19:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Survival and Dead?

The name of Survival and Dead carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Survival and Dead run?

Generated by the game, the map on Survival and Dead is procedural.

Joining the server

How do I join Survival and Dead?

Entering client.connect 194.44.21.10:28505 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.