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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,289Acc. 2026.15289

greenpool.dev

Rust server · in the archive since 9 October 2026

Online 193.81.121.159:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe28d agoThu 1 Oct, 18:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on greenpool.dev mean?

These tags from greenpool.dev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include greenpool.dev?

The Rust Server History lists that feature greenpool.dev are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does greenpool.dev run?

On Linux, greenpool.dev runs Rust network protocol 2635 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is greenpool.dev online, and how reliable is it?

The live count shows greenpool.dev online right now. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 9 October 2026.

Where is greenpool.dev located?

There is no region published by greenpool.dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 193.81.121.159:28015 as the address.

Wipe log

What is the wipe schedule on greenpool.dev?

The rhythm of greenpool.dev cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 28 days 1 hours ago, the current world is what it runs now.

Player counts

How does greenpool.dev rank against other Rust servers?

Over seven days of player hours, greenpool.dev ranks #15,289, inside the top 69% of all ranked servers.

How busy is greenpool.dev?

Against 2 slots, greenpool.dev records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on greenpool.dev?

The name of greenpool.dev carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does greenpool.dev run?

Generated by the game, the map on greenpool.dev is procedural.

How to join

How do I join greenpool.dev?

Enter client.connect 193.81.121.159:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.